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3D Modeler & XR Developer
Hi, I'm Chris
I am a sophomore at the University of Southern California majoring in Game Art within the School of Cinematic Arts. I am a a 3D modeler and aspiring XR developer. I know how to use Blender, Maya, C++, C#, Unity, and Java. I specialize in hard surface modeling and make heavy use of HardOps, Boxcutter, and Decal Machine Blender addons. I enjoy learning knew technologies and am in the process of learning Spline and Bezi. In the future I hope to delve into environment design, product design, attend hackathons to test my design and technical skills, and connect with likeminded people.
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